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The Astral Sea
Landscape of the Shroom Viles

Biome

Shroom Viles

A violet fungal wild of giant mushrooms, glowing mycelium and drifting spores.

Version: 0.1.0-pre-alpha

In the Shroom Viles mushrooms stand where trees should be, some of them several blocks across. Luminacaps glow, Launchcaps throw you into the air and Staircaps grow shelves you can climb, while Driftcaps float past on their own. Under every step the veins of living mycelium light up and fade again behind you.

Myclings wander in little groups and sometimes gather in a circle of glowing caps; Puffspores bob through the haze and Vilewalkers stride above it all on their stilts. The heart of the wild belongs to the Sporebound, which watches every mushroom you pick and loses its patience if you pick too many. And not every cluster of caps on the ground is what it seems: the Mimic Mycelium waits for you to come close.

Atmosphere

  • Violet haze and drifting spores.
  • Mycelium veins that glow under your steps.

Terrain

  • Giant Luminacaps, Launchcaps, Lowcaps and Staircaps.
  • Floating Driftcaps.
  • Fungal ground flora, wall fungi and hanging mycelium.

Structures

  • Sporebound Hut, Mycologist Camp
  • Hollow Mushroom, Mycelial Arch, fallen giant mushrooms and Spore Pods
  • Overgrown House, Shrine and Watchtower

Hazards

In the guides