
Guide 04 · 1 min read
Exploring the World
Learning goal
Biomes, warning signs and the corruption.
Step 01
Nine biomes
Beyond the Highlands lie the Wetlands, the Shroom Viles, the Astral Forest, the Golden Forest, the Frostveil Expanse, the Caustic Slopes, the Fractured Heights and the Shattered Furnace. Each has its own blocks, plants and creatures, and the dangers grow the further you go.

Step 02
Read the creatures
Most creatures warn you before they attack: a lowered head, a glowing hand, a marked spot on the ground. Watching for these signs is the core skill of the dimension.
Step 03
The corruption
Keep hitting a peaceful creature and it may turn into a red, hostile form. Purified Velberries cure it.
Good to know
- Heading into the Caustic Slopes without a Caustic Filter.
- Ignoring a creature's warning signs.
Questions about this guide
- How many biomes are there?
- Nine in 0.1.0-pre-alpha: the Astral Highlands, Astral Wetlands, Shroom Viles, Astral Forest, Golden Forest, Frostveil Expanse, Caustic Slopes, The Fractured Heights and the Shattered Furnace.
- Can a corrupted creature be cured?
- Yes. Purified Velberries cure a creature that has turned into its red, hostile form.
In the Archive
BiomeShroom VilesA violet fungal wild of giant mushrooms, glowing mycelium and drifting spores.
MechanicUniversal CorruptionStrike a peaceful creature again and again, and it may turn into something larger, angrier and glowing red.