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The Astral Sea

Creature

Sporebound

The guardian of the Shroom Viles: a heavy fungal giant with a broad cap, glowing veins and a walking staff grown from fungus.

Temperament
Neutral
Health
80 (40 hearts)
Attack
9

Version: 0.1.0-pre-alpha

The Sporebound lives alone in the dense heart of the Shroom Viles or in a hut of its own, and it keeps count of every mushroom you break. Harvest too much within its sight and its suspicion grows: first it turns and watches you, then its eyes brighten, spores rise and it lifts its staff in warning. Ignore that, and it attacks.

If you strike it first, it does not bother with warnings. It fights with its staff, sends a wave of mycelium along the ground, blasts spores that blind and slow, and calls Bound Myclings out of the soil. Back away far enough, or simply stop harvesting for half a minute, and it calms down.

Attacks

  • Staff strike

    9 damage and knockback.

  • Mycelium wave along the ground

    5 damage and Slowness.

  • Spore blast in a cone

    Blindness and Slowness.

  • Summons two or three Bound Myclings.

  • Astral burst once below half health.

Variants

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    Standard

    60 percent.

  • Image coming

    Dusk

    30 percent.

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    Pearl

    10 percent.

Spawn biomes

Questions about the Sporebound

In which biome does the Sporebound live?
It spawns in the Shroom Viles.
Is the Sporebound hostile?
Only when provoked. It leaves you alone until you attack it.
What do you get from the Sporebound?
It can drop Astral Spore Cluster, Bound Mycel, Glowing Cap Scrap and Sporebound Fragment.