
Astral Archive
What is that, exactly?
Look up any biome, creature, item or mechanic from the mod.
Biome
13 results in Mechanics
MechanicAstral AdaptationInside the Astral Sea, gear from the dimension beats vanilla gear. Outside, it is the other way round.
MechanicSpirit StormsEvery hour or two the sky over the Astral Sea turns red and a Spirit Storm sweeps across the islands.
MechanicUniversal CorruptionStrike a peaceful creature again and again, and it may turn into something larger, angrier and glowing red.
MechanicAstral WaterThe glowing water of the dimension, which lifts players and animals towards the surface.
MechanicSoul CatcherA device that catches the souls of astral creatures that die nearby.
MechanicRunecraftingCarve runes into stone and forge them into swords and armour.
MechanicPortal to the Astral SeaA frame of gold blocks, lit with an End Crystal, that opens onto the shimmering sea beneath the islands.
MechanicSoul FrostBlue soul effect: running makes you freeze up, standing still lets it thaw.
MechanicSoul FractureRed soul effect: your armour protects only half as well while it lasts.
MechanicSoul HauntingGreen soul effect: your hearts turn blue and do not heal.
MechanicCausticThe corrosive poison of the Caustic Slopes. It hurts steadily but never kills.
MechanicAstral PhasingHalf removed from the world: you take no damage, deal none, and cannot mine or pick anything up.
MechanicGlideburst (effect)Four seconds of steering in mid-air, without slowing your fall.