Guide 01 · 1 min read
Entering the Astral Sea
Learning goal
Get into the dimension, get your bearings and learn its ground rules.
Step 01
Getting there
There is no portal yet. With cheats enabled, /astralsea tp takes you into the dimension. You arrive on floating islands in a golden twilight that never turns into night.

Step 02
Mind the edges
The islands float above the Astral Sea. Fall off an edge and the sea sends you back to the Overworld, the Nether or the End, so build carefully near the rims.
Step 03
Read the landscape
Each biome has its own colour and its own creatures: the golden terraces of the Highlands, the glowing pools of the Wetlands, the violet Shroom Viles and more. The Highlands are the gentlest place to start.

Step 04
Astral Water
The glowing water of the dimension pushes you up instead of letting you sink. Only a Keldite Bucket can carry it.
Step 05
Spirit Storms
Every so often the sky turns red and a Spirit Storm breaks. Out in the open you take damage once your exposure runs out, so look for caves, overhangs or a roof when the warning comes.

Good to know
- Building right at an island edge without a safety rim.
- Staying out in the open during a Spirit Storm.
Questions about this guide
- How do I get into the Astral Sea?
- In 0.1.0-pre-alpha there is no portal yet. In a world with cheats enabled, the command /astralsea tp takes you into the dimension.
- What happens if I fall off an island?
- You fall into the Astral Sea, which sends you back to the Overworld, the Nether or the End.
- How do I survive a Spirit Storm?
- Get under cover: caves, overhangs or a roof. Out in the open you take damage once your exposure runs out.
In the Archive
BiomeAstral HighlandsGolden grass terraces and pale stone floating above the Astral Sea, and for most travellers the first sight of the dimension.
BiomeAstral WetlandsStacked islands of reeds, willows and glowing pools, all fed by Astral Water.
MechanicAstral WaterThe glowing water of the dimension, which lifts players and animals towards the surface.
MechanicSpirit StormsEvery hour or two the sky over the Astral Sea turns red and a Spirit Storm sweeps across the islands.
